Builder · Maker · Indie Dev

I build things.
Games. Tools. Infrastructure.

I'm Max — indie game developer, infrastructure tinkerer, and creator. Currently building VoidCode VR, a spatial coding tool for virtual reality. I make things, break things, and stream the process.

🥽
VR Dev
Open Source
🖥️
Homelab
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VoidCode VR

Spatial AI coding in virtual reality

Walk between floating AI coding terminals in VR. Speak commands. See all your sessions at once. Built for developers who think in space, not tabs.

Unity 6 SteamVR Free Open Source

Built by Tiny Room Games

voidcode — session 1
claude "refactor the auth module"
⠋ Working on it...
✓ Refactored 3 files
✓ All tests passing

Other things I've built

Python Terraform Ansible

Network Automation Toolkit

A unified automation toolkit for Cisco on-prem infrastructure and Meraki cloud networks. Streamlines device management, configuration, and BGP peering across hybrid environments.

AI Python Voice

Jarvis AI Assistant

AI assistant that reduces routine infrastructure tasks from minutes to seconds. Practical LLM integration with voice interfaces and API automation for homelab management.

Watch me build

A bit about me

I'm an infrastructure engineer turned indie game developer based in Madison, WI. I build things across the full stack — from VR experiences in Unity to Kubernetes clusters in my basement.

I run a homelab with a 4-node Proxmox cluster, RKE2, TrueNAS for enterprise storage, and local LLMs for AI experimentation. Real learning happens with real hardware.

When I'm not coding, I'm streaming builds on Twitch or documenting everything on my wiki.

Explore my wiki

Say hello

Want to chat, collaborate, or just say hey? Here's where to find me.

Available for consulting and advisory work. Book a call